LUCAS TURTURRO
Filmmaker, visual artist
The labyrinth of mirrors
At 3:33 a.m., a woman wakes up caught between sleep and memory. Fragments of therapy, old tapes, and memories of an LSD experiment in the 80s reveal an erased past. Inspired by real dreams and generated with artificial intelligence, the short film mixes fiction, memory and documentary archives to explore the boundaries between perception, memory and scientific manipulation.
Direction: Lucas Turturro
Distribution: YA Film Distribution
Artlab Studio / el Instituto de Innovación Digital + CiudadanIA Duración
Length: 12 min. 47 sec.
VdR–Film Market 2026
Dangerous Beast
In Lucas Turturro’s sculptures, the human body is torn apart in an impossible mutation: pain, repression, and the animal within emerge as a protrusion, a mirror, a deformed limb.
These figures are not hybrids but condemnations. There is no symbiosis, no communion—only the fracture of a humanity that believes itself autonomous and superior, yet, like bacilli, fails to perceive the order that transcends it. The history of humankind is a war against the divine, and in each of Turturro’s sculptures, that struggle echoes.
The forms generated by artificial intelligence intensify this paradox. If the machine is an extension of man, what does it reveal when it imagines its own body? In what reflection does it find its true face?
This is the portrait of a species that has strayed so far from its origin that it no longer recognizes its own cry.
All works were produced by Artlab Studio using artificial intelligence.
The tension between the natural and the artificial unfolds in a landscape suspended between abandonment and regeneration. Roots and cables emerge from the ground as remnants of a system in transformation, while a floating bio-sculpture defies gravity, merging organic matter and technology into a new, uncertain entity.
Created by Lucas Turturro with artificial intelligence and produced by Artlab IA Studio, this interactive video installation expands the boundaries of digital imagery by integrating it with real space. Its apparent continuity is fractured by the presence of the viewer: upon touching the screen, an invisible surface is revealed, establishing a fleeting threshold between the physical and the virtual.